![]() The Integrated Accessibility Checker can’t detect all accessibility issues, but it’s a start. Our mission is to help developers have immediate access to the tools to create accessible applications. The Integrated Accessibility Checker is the first tool Visual Studio is providing for developers to build accessible applications. In these cases, either of the scan buttons in the In-App Toolbar or the Live Visual Tree, as well as the green triangle in the Accessibility Checker panel can rescan your application to confirm that the fix properly addressed the issue. Hot Reload will allow you to fix many of the issues in your XAML and push them directly to the running app. The panel will display the Automation ID when it’s available, additional information about the rule causing the issue, a description of the issue and some information to fix the problem. Visual Studio will then display these issues in the Accessibility Checker panel at the bottom of the Visual Studio IDE. When you invoke the scan button, Visual Studio will scan the running application for any accessibility issues the Axe-Windows engine knows how to detect. To access the Checker, invoke either the “Show Accessibility Checker” button in the In-App Toolbar or the “Scan for Accessibility Issues” button in the Live Visual Tree while you’re debugging your application. NET MAUI when it’s running with WinUI3 as well as Xamarin when it’s running with UWP. The Integrated Accessibility Checker now brings the power of this engine directly into Visual Studio for a more streamlined experience.Ĭurrently, the Integrated Accessibility Checker works on XAML based, desktop applications, including WPF, UWP and WinUI3. This is the same engine which powers Accessibility Insights for Windows. The scan is powered by the Axe-Windows engine. This tool scans for several common accessibility issues in desktop applications and provides feedback on those errors directly in Visual Studio. Visual Studio 2022 17.5 introduced the Integrated Accessibility Checker. That’s easier said than done, but Visual Studio is making it easier. Accessibility is as important as privacy or security, to ensure your application is usable by all developers and complies with legal standards. The implications are far reaching, because many countries have laws governing accessibility in applications for consumers, government, or educational use. This means that a percentage of your users are having a bad experience or simply can’t use your product. When your application has an accessibility issue, it means that some users will find it harder or impossible to use your application. I mean who the f* developing a software till version 6 and keeping a bug like this in it. the first thing appear to me is that f * annoying bug Totally agree i just downloaded the last version today and its the first one i ever use I am a C# developer and for Android I would like to continue using Xamarin Studio to keep using C# the language I know and love. ![]() The question is is Xamarin / Microsoft interested in keeping developers or are they looking to alienate an admittedly small number of them to push into using VS? Have just checked the Bugzilla report and it is rated at "High Critical" and NOW the target is C9 for a solution, but still assigned to "Bugzilla."Ĭhecked the Alpha Preview Cycle 9 and guess what? Bug 44359 is STILL not addressed. I mean honestly we are going to be getting Xamarin Studio 6.2 (after 6.1, 6.1.1 and 6.1.2) and the bug is STILL there. ![]() It's not up to the Xamarin folks, so it's probably best not to keep harping on them. ![]() ![]() They have an IDE already, and now they've made the connector bits free that make iOS development on Windows work, so they see no need to maintain another one. Microsoft is in charge and they make the decisions. I know a lot of people prefer XS to VS, but this really shouldn't be a surprise to anybody. Since that announcement, Xamarin developers have also hinted that XS for Windows would eventually disappear.įinally, since XS for Windows is only for Android development, it doesn't fit into the model of mobile cross-platform development. They even removed Xamarin Studio from the Windows universal installer as a hint. Xamarin have stated ever since the "free for everyone" announcement, that Windows users were encouraged (read "expected") to use Visual Studio. It's obvious Microsoft wants to lean towards Visual Studio, but then be frank about it. If they're not going to fix this bug ASAP they might as well stop all Xamarin Studio development since it's unusable without it. ![]()
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